Waypoint Class
Waypoints are created by instantiating this class. How you instantiate a waypoint depends on which build you use (jQuery, Zepto, or no-framework dependency.) All builds support instantiation using new
on the globally exposed Waypoint
class.
new Waypoint(options)
Parameters
options
: A JavaScript object containing Waypoints options. This options object is required. It must contain element
and handler
properties.
If you're using the jQuery or Zepto builds, extensions for those frameworks are provided to match the framework style. A waypoint
method is exposed on the jQuery/Zepto prototypes.
$.fn.waypoint(options)
Parameters
options
: A JavaScript object containing Waypoints options. handler
is the only required property.
Returns
Array of Waypoint
instances.
In the example above, waypoints
will be an array of Waypoint instances, one for each of the elements matching the selector. In this case, an array containing only one waypoint using the lone #options-only
element. Notice that the element
option is no longer needed with the jQuery or Zepto builds, as elements are provided by the matched selector.
The jQuery and Zepto builds also allow you to pass the handler as the first argument to waypoint
.
$.fn.waypoint(handler, options)
Parameters
handler
: The handler option function.
options
: An optional object containing Waypoints options.
Returns
Array of Waypoint
instances.
In this method signature, because the matched selector removes the need for the element
option, and the first parameter takes care of the handler
option, there are no remaining required options properties and you can omit the options
parameter entirely if you want default behavior.
Properties
In the API navigation you'll find links to individual pages covering, in depth, the various options you can pass to the Waypoint constructor, as well as instance and class methods. A Waypoint instance also has a number of properties. Let's take a look at some of the more useful ones.
adapter
This property gives you the instance of the adapter wrapped around the DOM element of this waypoint. Most Waypoints users should use the element property to access this element, but adapter
is useful for developers writing Waypoints extensions or scripts that are intended to be used across all the different framework builds of Waypoints.
context
This property gives you the instance of Waypoint.Context that the waypoint belongs to.
element
Easily the most useful property of a waypoint is its DOM element. With this property we gain access to that element within the handler.
group
This property gives you the instance of Waypoint.Group that the waypoint belongs to. This property should be the only way you access a group.
options
The options
property of a waypoint is the result of merging the default options object with the options object passed in on instantiation. The properties of this object have little practical use inside a handler, but inspecting this object may be useful in debugging to ensure that the waypoint received the options you intended.
triggerPoint
This property is the result of the most recent offset calculation. It is the scroll value, in pixels, where the handler triggers. In the simplest example, when the offset
is the default of 0, triggerPoint
will be identical to the element's offset top.
You should never set the triggerPoint
directly on a waypoint, but it is a useful property to inspect when debugging why a waypoint may not be triggering at the location you expect.